The Use of Heuristic Algorithms: A Case Study of a Card Game
PDF (English)

Słowa kluczowe

Artificial Intelligence
Monte-Carlo Tree Search
heuristics algorithms

Jak cytować

Lichy, K., Mazur, M., Stolarek, J., & Lipiński, P. (2018). The Use of Heuristic Algorithms: A Case Study of a Card Game. Journal of Applied Computer Science, 26(2), 107-116. https://doi.org/10.34658/jacs.2018.26.2.107-116

Abstrakt

In this paper we introduce the results of an experiment consisting in the creation of artificial intelligence using the heuristic algorithm Monte Carlo Tree Search and evaluation of its effectiveness in the card game Thousand.

https://doi.org/10.34658/jacs.2018.26.2.107-116
PDF (English)

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