The Use of Heuristic Algorithms: A Case Study of a Card Game
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Keywords

Artificial Intelligence
Monte-Carlo Tree Search
heuristics algorithms

How to Cite

Lichy, K., Mazur, M., Stolarek, J., & Lipiński, P. (2018). The Use of Heuristic Algorithms: A Case Study of a Card Game. Journal of Applied Computer Science, 26(2), 107-116. https://doi.org/10.34658/jacs.2018.26.2.107-116

Abstract

In this paper we introduce the results of an experiment consisting in the creation of artificial intelligence using the heuristic algorithm Monte Carlo Tree Search and evaluation of its effectiveness in the card game Thousand.

https://doi.org/10.34658/jacs.2018.26.2.107-116
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